![]() End-game scoring kicks in when the deck depletes a second time, and most points wins, of course!īrass Lancashire, formerly published as "Brass" is the economic tabletop game that has been the subject of many gaming forums and leading sales charts for some time thanks to its new, revamped look and ironed out imperfections in gameplay. Also, any low-level industry tiles get wiped (higher-value industry tiles remain though, giving you a launch pad for the second half.) Then the rail network phase starts – now you’re linking cities with train lines, instead. Afterwards, everyone’s canal networks get removed from the board. Everyone scores their canals and ‘established’ industry tiles. Mid-game scoring occurs when the deck runs down. You can turn any hand into a great hand with the right decisions, made at the right time.īrass: Lancashire is a game of two halves. Also, any card allows you to sell cotton or take the ‘build a connection’ action. But it isn’t a pure luck-fest, because you can use any card to take the ‘develop industries’ action. Geographical locations on cards restrict where you can build your industries. Succeeding in Brass is knowing how to stretch the most out of your hand. Keep a close eye on the fluctuating markets to see which materials have high/low costs right now… Managing your finances is crucial! You’ll earn income on a regular basis, but like any empire, you’ll have to spend money to make money. Will you build industry tiles or improve older ones within your network? Or will you extend your network? How many raw resources sit connected within your transport network? How much will it cost?Īlmost everything costs money in Brass! Connecting canals or railways between cities costs, as does building/upgrading industry tiles. Cards have either Lancashire-based locations on them, or industries. You perform two actions, by spending cards from your hand (and then replenishing your hand). Your turn involves clever hand management. Can you build a blossoming network to transport iron, coal and cotton? Can you create a thriving, wealthy conglomerate? During the Industrial Revolution, cotton was a business of epic proportions. ![]() Brass is an economic strategy game where players compete as rival cotton tycoons in Lancashire, UK. This 2018 reprint by Roxley Games is a thing of pure beauty, in both game design and aesthetics. I defy you not to manipulate these chips in your hand as you unravel the complex web of connections and industries you and your friends are building in your quest for economic dominance.Ī stunning game which should probably have a place in every gamer’s collection.Brass: Lancashire is one of Martin Wallace’s finest games. It helps that this is one of the most beautiful games I’ve ever seen, with such indulgent touches as day-time and night-time boards (which one you use is purely an aesthetic choice) and, in the Deluxe Edition, some lovely solid, chunky, heavy poker chips as money. And Brass: Birmingham is one of those games that manages to not only impress with its clever systems, but also make you feel like you’re in the thick of its theme: in this case the grimy, smelly, smoky world of the industrial revolution 1770-1870, surrounded by your very own dark satanic mills. The more ‘Euro’ style of game doesn’t usually get a huge amount of attention on the EOG, but I do enjoy a finely crafted game of any stripe, as long as it’s clever and immersive. The story of competing entrepreneurs in Birmingham during the industrial revolution.
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